Wonacott Communications

Cutting Through the Noise at E3 with Indie Publisher Yooreka Studio

June is always an explosive month for the gaming PR industry thanks to the massive Electronic Entertainment Expo (E3) expo. This year was no different as our team worked with multiple clients around the globe to showcase their upcoming products. In just a brief time ahead of the show, we accepted the challenge of supporting […]

E3 2021 – CRAFTING ONE OF THE BIGGEST NEWS STORIES OF THE YEAR

E3 has been the pre-eminent event in the videogame industry for decades. Every year, tens of thousands of industry colleagues (and now fans) descend upon Los Angeles for the world’s most important showcase of what’s happening now and tomorrow in videogames. But, with the pandemic still raging, this year’s show was transitioned into an all-virtual […]

Guiding Indie Cyberpunk, Disjunction, Through a Pandemic

Our long-time partner, UK-based publisher Sold Out, has been on a roll lately, releasing a wide variety of highly engaging and well-received indie games (check out our blog post for No Straight Roads). When our friends across the pond approached us once again to help launch their upcoming Cyberpunk stealth-action RPG Disjunction, we were absolutely […]

Cranking Up the PR Volume with EPOS’ New Gaming Earbuds Launch

We kicked off 2021 with a pretty major – and awesome – product launch by helping our partners at EPOS introduce their latest premier gaming peripheral: the GTW 270 Hybrid wireless earbuds. Being EPOS’s first ever solely-branded product since its de-merger with Sennheiser, we knew we had to take their introduction to the next level. […]

Presenting Agence, the World’s First Dynamic Film

Just as silent films kicked off traditional filmmaking, Dynamic Films are the equivalent for AI-powered filmmaking. Dynamic Films are interactive entertainment experiences that use AI as an active author in the story. Agence, the debut short film in this new genre, is a dynamic film that uses reinforcement learning artificial intelligence (AI) to create a […]

Crank the Volume to 11 – No Straight Roads Hits the Big Stage

The days of music-based video games seemed long been behind us. Guitar Hero, Rock Band, even Brutal Legend were a staple of the mid-to-late-2000s music videogame scene that are, for the most part, long gone. Although the music-influenced games have left the stage, our partner Sold Out looked to change that with No Straight Roads […]

Putting the AWE in Control’s AWEsome new DLC Launch

Remedy Entertainment and 505 Games just released AWE, easily the most anticipated piece of Control DLC thanks to its fan pleasing tie-in to cult-classic Alan Wake. As always, we lead North American media relations for the project and ensured AWE launched with the warped surrealistic bang it deserved. We began by prepping a quick media […]

Premium Gaming Audio Peripherals, Premium Public Relations with EPOS

Over the past year, we have worked with our partners at EPOS to showcase their premium gaming audio peripherals. Following successful campaigns for gaming headsets, end-of-year awards, holiday gift guides and multiple esports partnerships, we helped former Sennheiser Gaming rebrand as EPOS through a de-merger. With several unannounced EPOS products on the horizon, we took […]

Summoners War: Legacy Leaps onto Comic Book Pages with a BANG!

Success in one entertainment medium does not automatically translate into another, but for our partner Com2uS, the transition is going “comic-ally” well – and that’s a good thing!  Over the past few months, we spearheaded the reveal of comic books based on fantasy RPG franchise Summoners War, working alongside Com2uS and Skybound Entertainment (we loved […]

Launching Hideo Kojima’s DEATH STRANDING on PC

There’s no shying away from the fact that 505 Games – and by extension, we – had a banner year in 2019. That momentum hasn’t tapered in 2020 though as we just helped launch Hideo Kojima’s DEATH STRANDING (DS) on PC. To most, Hideo Kojima needs no introduction. To those uninitiated in the surreal brilliance […]